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Chapter 180 Three Basic Archeology Spells

Chapter 180 Three basic archeology spells

McCarthy said, "For example, suppose the energy currently wrapped around my finger is dark energy particles, but as long as I apply a certain amount of death energy to it, then you see, death invades the dark energy particles, forming the basis of the sect of theosophy - negative energy particles The major category among them is death energy particles. "

 The pure dark energy particles on McCarthy's fingers have become more passive, lazy, and negative under the influence of death. They have changed from simple dark energy particles to something full of negative energy and despair.

  "I will inject hatred into the dark element particles. You see, this is the root of curse magic - cursed energy particles."

The dark energy particles on McCarthy's fingers changed again, becoming similar to the curse magic of the Blood Curse Court, and became full of resentment.

 McCarthy couldn't help but laugh when he saw Locke's eyes becoming serious. "So what if the dark energy particles are stimulated by light magic? You see, the result of the pure dark energy particles is not expelled like other negative energy particles, but combined with this elemental particle..."

McCarthy's finger suddenly burst out with a terrifying energy, but it was fleeting. Although the energy level was very high, McCarthy's magic power was not enough to support many of these elemental particles, so it did not cause any harm to the store.

 It was just an explosion of air that appeared between Locke and McCarthy, hitting both of them in the face.

Locke asked in confusion: "What is this?"

 McCarthy said: "This is an annihilation particle, the basic energy of the magic used by the Destruction Warlocks. However, this wizard inheritance has been cut off in the southeast corner. I have only seen a little bit of the knowledge system of the Destruction Warlocks in the process of studying archeology."

McCarthy said: "The three types I demonstrated Energy particles are just a broad category. In fact, to a certain extent, the field of our research will involve many different subdivided magic particles. "

"It's just because negative energy particles are the most inclusive, so we wizards study this field in advance. In essence, the so-called dark energy is the chaotic state of things that have not been changed."

"The 210 types of negative energy particles are the most common classification. There are also some negative energy particles that are less common, so they are not included in the periodic table of negative energy particles. However, in that case, we generally encounter not many." Polyglot is a language composed of 210 kinds of negative energy particles. By interpreting the changes in the type and quantity of these negative energy particles, we can understand what happened to this item in the past. "

 "So, naturally, we naturally learned the first spell of the archaeologist - the 5th ring [Summoning Tomb Spirit]!"

“It’s not really summoning ghosts, but letting the Modo energy particles resonate with the places and objects you want to know about. Finally, in the form of psychic magic, all these negative energy particles are converted into death energy, and then a ghost body is temporarily formed, so that the ghost of the past can take the initiative to tell you everything that happened in the past.”

  "This spell mainly takes advantage of the fact that death energy particles are the easiest to communicate with."

  "Essentially, you do it yourself to identify negative energy particles and identify past information, but finally translate it into human language through the death energy particles. In fact, this spell was only created to facilitate the understanding of ordinary wizards. The significance and value for archaeologists themselves is that they can organize the information collected by you for you. "

"Reduce your processing difficulty. The information you interpret by recognizing the Modo language is like a dossier that can load a carriage, and you need someone to sort and report those dossiers for you, so you use psychic magic to create ghosts for reporting."

McCarthy recited a spell, and then a large amount of negative energy gathered here, and a ghost with a tombstone on his head appeared from here, causing the temperature here to drop rapidly.

· McCarthy put his hands behind his back and asked: "In the past seven days, how many people have entered this shop, and what types of wizards are they..."

· The pale tombstone carrying a tombstone said dullly: "A total of twenty-one first-class wizard apprentices and three second-class wizard apprentices have entered. They are..."

Locke was surprised to find that the tomb spirit could actually describe all the magic that these twenty-four wizards were good at.

 McCarthy smiled proudly at Locke. "In front of archaeologists, no one has their own secrets."

   "These wizards will unintentionally spread their magical energy into the air, and the negative energy particles in the air will be affected and undergo corresponding quantitative changes. Therefore, I can interpret the Mordor language and learn their details by summoning the tomb spirits."

 McCarthy said helplessly: "However, this depends on your ability to interpret the Modo language. And sometimes there will be misinterpretations. Even now, I still have at least 10% of hallucination interpretations."

"So it can only be used as a reference, and you cannot believe everything. The soul of a first-class wizard apprentice has a magic pressure structure. This structure will naturally interfere with the accuracy of our archaeological spell model. The stronger the magic pressure, the more serious the interference."

McCarthy said: "When you become proficient in this spell, you can continue to learn it, and then learn the 8-level [Historical Projection]."

 "I have used it in front of you before."

  "Then I try to learn the 8-ring [Ancient Pointer]. This is a magic used to find places with special numbers and types of negative energy particles. Such places usually have many old things. I used the ancient pointer to find many mortals with special ancient bloodlines in those mortal worlds."

McCarthy said: "Basically, after you have learned these three magics, you can get the [Archaeology Scholar] certification."

Locke asked strangely: "Does the White Wizard Association have such an exam?"

McCarthy affirmed: "Yes, there is definitely not one here at Lilith's cabin. Then you have to go to Niflheim in the north. That university has a certification exam for archaeological scholars. "

"Although there is only the level of archaeological scholars, there is no certification exam for archeology professors. It is a certification exam for formal wizard-level archaeologists. There should be no relevant certification exams in the Southeast Corner Region. You have to leave the Southeast Corner Region and go to other wizarding lands to take it."

McCarthy responded. "That's a long way to go. If you just want to interpret the bloodline of ancient creatures, I think learning how to summon the tomb spirit and the periodic table of negative energy particles is enough for you." br/>
  "But if you don't have enough qualifications, especially if you only have level 3 dark energy qualifications, it will be really slow to learn archeology. In the dark wizard society, archeology is the most talented magic category." McCarthy said proudly.

  "In the dark wizard society, it is basically impossible to be taught archeology without a level 6 or above dark energy particle talent."

  "Because learning archeology requires a very strong ability to distinguish dark element particles, and to distinguish the changes of 210 kinds of negative energy particles, memory is secondary."

"Discrimination, this requires talent! The accuracy of mana is not required, but information is almost enough. So, this is completely different from the fields of breeding and potions that you are good at."

Locke nodded slightly, "Okay, I Got it. "

  It doesn't matter. If you don't have enough discernment, you can take potions. You can use potions to develop some potions that can enhance your ability to distinguish dark energy particles, and then use magic to synthesize them to enhance the effects of these potions.

 Then start taking drugs, and you can enhance your talent in archaeology.

Of course, it cannot be said that old man McCarthy has limited knowledge. First of all, he does not know much about potions. Secondly, ordinary potions assistants cannot do this. Even if some similar potions are developed, the effect will not be ideal.

 But you can use the synthetic Rubik's Cube to strengthen these medicines so that their properties meet your expectations.

 So, this gives oneself the possibility to use level 3 dark energy compatibility qualifications and insensitive dark energy particle discrimination to learn archeology and gain achievements.

  Of course, this requires krypton gold again.

 This is another research and development cost, as well as the consumption of pharmaceutical materials.

But if you achieve something in archeology, you can strengthen the blood of ancient creatures in your body and gain physical bonuses. You can then use [Fission Potion] to increase the speed of your mental power to 600.

 Locke thought, this should be a good deal.