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Chapter 15 Spell Model

Chapter 15 Spell Model

Gaode came back with three spell recipes. When he returned to the medicine garden, he happened to catch up with the evening meal time in the medicine garden.

  He suppressed the eagerness in his heart, went to the restaurant and struggled to swallow the classic two-piece set that was not tasty and was tired of eating: rye bread + pea soup, and then came to his workshop.

  In the evening, the apprentices can practice as they please, and no one will disturb them.

 Gothe took out three spell formulas from his arms. After thinking for a while, he first opened the spell formula of [Acid Splash].

 What strikes the eye is a spell model composed of a digital line diagram, with nine nodes on it. At first glance, the entire spell model structure looks like a three-dimensional constellation map, and there is an official introduction to the spell at the bottom.

The yellow paper given by Yom previously contained an introduction to the effects of the spell, and I copied it from it.

 The right page is a partial enlargement of the spell model and a detailed text explanation.

 Turn to the next page, and there is another partially enlarged picture and corresponding text explanation.

  The spell model of the cantrip itself is not too complicated, and there is no need to take the corresponding potion, so the contents of the potion formula are also subtracted, making the entire spell book only five pages in total.

  In just a few minutes, Gothe simply went through it.

  Of course, this is not enough.

  The first step in establishing a spell model is to memorize the spell model.

  A normal mage apprentice would be stuck in this first step for a day or two.

Gaode himself has an extremely outstanding memory, and his predecessor’s memory was also not bad. It seems that 1+1 is greater than 2, which caused his memory to change from outstanding to superior.

 In less than half an hour, he had already memorized the acid splash spell model in his mind.

 Subsequently, Gothe put away the acid splash spell formula, closed his eyes slightly, and quickly entered a meditative state.

 These five days of practice have allowed Gao De to enter a meditative state and become more and more proficient.

 His spirit is immersed in the world of the sea of ​​magic stars.

 In the depths of the dark consciousness, there are countless stars wandering, beautiful and gorgeous.

 If you want to build a spell model, you need to use your own spiritual thoughts to pull and connect these stars, let them stop at a specific position, and then connect them into a spell model through the connection of mental power.

 Once the spell model is constructed, the mage can let the mana pass through the model, turn it into the corresponding spell, and release it.

 It's just that these stars have been moving irregularly. It is by no means a simple matter to pull them and connect them at a fixed distance and direction.

 The construction of the spell model of [Acid Splash] requires a total of 9 star particles, which is not too many, but not too few either.

 In fact, 99% of the spell models of cantrips will not have more than 10 stars.

Gaode began to try to build a spell model using his mental power according to the spell model diagram and specific route recorded on the [Acid Splash] spell formula.

  He locked on a star at will, his mental power was like a hunting snake, approaching quietly.

 As the distance got closer, Gothe's spiritual power swept forward violently, locking the star that was wandering irregularly in place.

 It went very smoothly without any accidents.

 With his current mental strength, there is nothing wrong with controlling a star.

 But the star does not remain immobile after being locked. It will continue to struggle and resist. That is to say, before the spell model is constructed, Gothe needs to use mental power to constantly check and balance the star.

 Once during the process of constructing the spell model, any star is not controlled and deflected, then the work will be in vain and everything will have to be started from scratch.

 As the saying goes, everything is difficult at the beginning, but for building a spell model, it is just the opposite. The easiest thing is the first star.

 Because next, Gothe will have to firmly suppress the first star while devoting his mental power and attention to lock and control the second star.

 Until the last step, it will be to control the ninth star while suppressing eight stars at the same time. The difficulty can be imagined.

 This is just a trick. The higher-level 1st-level spells and 2nd-level spells’ spell models will be constructed from hundreds of star particles, which is scary to think about.

It’s no wonder that the two most important indicators of a mage are mana and spiritual power: without mana, you can’t cast spells; if your spiritual power is not strong enough, you can’t build a spell model at all; without a spell model, even if you have mana, you still can’t cast a spell. Both are indispensable.

 However, this is not an issue that Gothe needs to consider at the moment. What he has to do now is to control the second star.

 Him He tried to separate a channel of mental power, just like before, to control a star that happened to be wandering near the first star again.

 Just for this second star, not only does it need to be stationary, it also needs to be moved to a specific position relative to the first star.

Gothe took a deep breath, and the spiritual power wrapped around the first star stretched out and turned into a straight star track, connecting directly to the second star until the two stars were connected together.

 Subsequently, according to the spell formula, Gothe controlled the second star, starting from the location of the first star and began to move.

           

    

    

    

      

    

      

      

    

    

      

      

    

    

   

   There are only two elements required for any object to move: direction and distance.

 There are only three directions in which stars move, namely "front and back", "left and right" and "up and down".

  Distance is expressed directly in numbers without any unit.

 Because the distance between each star of a spell model is fixed in proportion.

For example, the distance between the second star and the first star in a specific direction is two feet, and the distance between the third star and the second star in a specific direction is four feet. If you change it to four feet or eight feet, it will not affect the construction of the spell model.

 So one of the "forward one" is actually the ratio. The actual distance set by everyone to build the spell model is different, but the ratio is the same, thus ensuring the unity of the spell model.

 The star track formed by spiritual power connecting the two planets continues to extend and become longer as the second planet moves.

 Finally, the second star reaches where it should be.

Gothe worked hard and captured the third star near the position of the second star. The same mental power formed a star track to connect the second star and the third star, and then controlled the third star to start from the position of the second star as the starting point.

  There is nothing but stars in the sea of ​​magic stars, so there is no reference, let alone a ruler.

 However, the position between each node of the spell model requires absolute fixation and accuracy.

 It seems that just grasping the distance that each planet moves is already as difficult as climbing to the sky.

 But the fact is the opposite. In the process of constructing a spell model, the simplest thing is actually to control the distance that the stars move.

 Because the magic star sea is located deep in everyone's consciousness, and in their respective consciousness spaces, everyone will have precise intuitions about distance, size, direction, quality and other real attributes that are comparable to machines.

  The real difficulty in building a spell model is to control the movement of the planet and maintain its stability.

 This is because the planets are constantly struggling whether they are moving or stationary, which will bring huge resistance, and the direction of the resistance is constantly changing randomly.

 "Go forward by one-half, go right by two-thirds, and go down by one-half"

Similarly, this second star track continues to extend and lengthen as the third planetesimal moves.

 Goth's spirit is highly concentrated in controlling the third star.

This third planetesimal is also moving at a steady speed.

 However, at this moment, the star path between the second planetesimal and the first planet suddenly began to shake inexplicably, and the shaking frequency became faster and faster.

 Subsequently, before Gothe could react, the star track broke in the violent vibrations. Without the restraint of the star track, the second star flew like a wild horse in the sea of ​​magic stars.

 Like dominoes, the departure of the second star also caused the collapse of the second star orbit, and the third star naturally escaped control.

 The first construction of the acid splash spell model ended in failure!

 (End of this chapter)