Chapter 243 The third brother is causing trouble? Let the armed robot play with them
"Wow! Is this scene really a real-life effect?"
At this moment, the player was shocked when he saw the second half of the game PV.
That is the bombardment of orbital heavy artillery, combined with the overall sound effect presentation, it looks extremely shocking from the player's perspective.
This experience of being part of an epic atmosphere is simply difficult to describe in words. Just watching this game PV gives people an overwhelming sense of epicness.
It is as if you are really in that fierce future battlefield, surrounded by bullets and bullets. Your teammates fall beside you and are rescued by you. As one of them, you bear a heavy responsibility.
In terms of the overall environment and music, the atmosphere of the scene is needless to say, making players feel like they have become a mobile suit in the game they are playing.
"If this is not CG but a real game screen, it is definitely worth looking forward to!"
After watching this game PV, this player got goosebumps with excitement.
The latest content announced by Fog Mirror Company at the E3 game show was beyond expectations. Players did not expect this company to be so productive.
The game is confirmed to be officially launched on June 24. In just one season, there will be a major version update around October, directly entering the "big battlefield" mode, and there will be a PVE single-player campaign story later.
The key is that despite such a high production capacity, the quality still exceeds expectations.
Although the computer configuration required to play this game is relatively high, the optimization done at the same time is also quite excellent.
Showing the same effect, other games require higher configuration requirements. Manufacturers only want players to upgrade their computers and graphics cards, and their own optimization is terrible.
The optimization of "Machine War" is definitely at the T0 level in the industry, and the frame rate is stable at high image quality.
What players praise most is undoubtedly the stunning picture presentation in the big battlefield mode in the game PV.
·The bombardment of the orbital heavy artillery on the ground can be called a top Hollywood blockbuster. There is also a powerful weather system. The overall epic picture is simply an ultimate audio-visual feast.
There is also the performance of terrain destruction, which is far better than the Battlefield series.
This player went to the forum community after watching the game PV, and he found that indeed countless players were discussing the big battlefield mode of "Machine War Storm".
[As a hardcore player of the big battlefield, it’s hard not to play now! ]
[I won’t be red-tempered when I lose, and I won’t be arrogant when I win. It’s for this reason that I like big battlefields. ]
[Indeed, those who play poorly in CS are easily scolded and pressured. Playing in the big battlefield is really fun, the resurrection is very fast, and there is no ranking. It can be played for fun or serious play. Except for a few people, most people who play the big battlefield don't care about winning or losing. ]
I can play badly in the big battlefield mode. I can set up a gun in one place for a whole game and no one will criticize me. Because there are too many people and the resurrection is fast, I will not be noticed at all. But if I dare to play badly in 5V5, I will be greeted by my family after a while. ]
[The big battlefield mode has a charm unmatched by any other type of game. Here, each player is an ordinary soldier who may die at any time. Everyone performs their duties. There is no protagonist aura, no personal heroism, and no one can do without it, or no one can do without it. ]
[Although my shooting skills are not very good, I can save my teammates. If I hold a bandage and a medical kit, someone will automatically run to me and say thank you, doctor. ]
[According to the contents of the game PV exposure, my evaluation is that its ranking mechanism is very well designed. Even if you don’t fire a single shot and only save people, replenish ammunition for teammates, mark points, or provide fire cover, suppress heavy artillery, and capture points, you can get high scores, giving you a great sense of accomplishment. ]
[I think the big battlefield is just a mess, the map is big and empty, and searching for enemies and running the map are both difficult. In one game, I may have to recruit a few teammates to repair cars, and there is no positive feedback at all. After playing around, CS, a traditional FPS, suits me. ]
[No matter how good the game is, it is impossible for everyone to like it, just play what you like. ]
…
Judging from the feedback from the majority of players, the vast majority of players are looking forward to the big battlefield mode of "Machine War".
The core purpose of this game is to allow players to have fun playing the game, and intense competitive games always want to build one person's happiness on another person's pain.
In the grand battlefield of "Machine War", players control unmanned intelligent fighters to soar into the sky.
Provide strong support to teammates on land. As teammates on land mobile suits, they will see that you have mastery of the air, and they will be more confident to rush to the point.
Hands of the sky are unobstructed, and the steel behemoth is roaring in front of you. As a member of the implementers, this experience and fun will not be taken away just because you lose this game and the next one.
What players are most worried about now is the optimization issue of "Machine War".
After all, the game has not been launched yet, and everyone does not know the specific situation. The picture quality of the game is so high, if the optimization is too low and the computer configuration is not good enough, the game experience will definitely be bad.
Also, players see that the game has not been launched yet and its popularity is getting more and more explosive, so they are worried about cheating issues.
Many popular FPS shooting games have been killed or ruined by cheaters.
What is 100% certain is that there are already a large number of malicious people gearing up to flood this game with a large number of plug-ins. Anyway, the game is still a free model, so there is no fear of being banned. At worst, new accounts can be created in batches.
Those who want this game to die violently after it goes online are very confident. As long as Fog Mirror Studio cannot solve the cheating problem, the game will make the player's experience extremely poor no matter how fun it is.
Lu An had already predicted the opponent's prediction, and he personally took action on the issue of anti-game cheating.
It is worth mentioning that the outside world has not yet realized what will happen in October.
The brain-computer terminal will be released in October, and the confidentiality work is very good.
Obviously, "Machine War" will be updated to a major version around October to launch a large battlefield mode. The real focus of this mode is not on the PC side, but on the brain-computer terminal.
Immersed in the virtual digital world on the brain-computer terminal platform, the epic atmosphere of the battlefield mode is absolutely full of excitement. It has a super blessing effect on the gameplay of this mode, which is definitely not comparable to the PC version.
Of course, even if it is not a big battlefield mode, playing a large-scale 3A game in the virtual world.
That kind of immersive experience is enough to bridge the gap between virtuality and reality. This is something that neither the PC platform nor the console platform can match.
…
Just when the majority of players in China were enthusiastic about the game "Machine War", another thing happened at the same time this month. The third brother next door started to cause trouble at the border.
In fact, frequent actions have already begun in the past few months, and this month there is a trend of further escalation.
三哥此番搞事,表面上是为了阻止北方邻居修路,而深层次的原因是给佬镁递交一份投名状,帮佬镁刺探北方领居的虚实,其次三哥也想借此机会转移内部的矛盾。
If it succeeds in blocking its northern neighbor, it will suppress its influence in the surrounding areas and further hinder its Silk Road plan.
In this regard, there are already several domestic response plans.
Finally, a priority response plan was selected, which was to send armed robots to compete with them.
Over the years, the surrounding neighbors have almost reached a tacit consensus.
That is, when facing Hua Guo, you must not fire the first shot, otherwise the end will be very tragic.
As long as this red line is not crossed, the opponent will be very restrained.
Then a magical scene happened.
Obviously you have all kinds of modern weapons and equipment, but when you really want to face off, you use cold weapons.
Just in May, the military secretly transported a batch of active armed robots to the west.
If the third brother further crosses the boundary and causes trouble, then directly send armed robots to deal with it.
With a plateau altitude of several thousand meters, the temperature difference between day and night is huge. The high temperature can reach more than 30 degrees Celsius during the day and can be as low as 5 degrees Celsius at night.
Armed robots can stand outside 24 hours a day, and operators and soldiers in the rear can change shifts seamlessly.
But the third brother on the opposite side does not have such equipment, they can only attack people.
Hand, it is difficult for Sange to adapt to the high altitude. The temperature difference between day and night is so big that people cannot bear it.
Hence, the military decided to send an army of armed robots to play with the third brother. Even without the use of thermal weapons, they could hang the third brother up and beat a child by simply fighting at close range with steel fists.
Although the armed robot is not as flexible as a combat android, it is larger and the actual kinetic energy impact of a punch is no worse than that of a combat android.
…
(End of this chapter)